
convenient, clear player aid printed on the board.Īscension also has multiple currencies – Runes can be used to purchase new heroes and technology, Power is used to attach and defeat monsters, and points come in the form of “Honor” – represented by icons on the cards you purchase, as well as by little gems you collect when slaying certain monsters. If you have 14 runes, you can buy 14 runes worth of cards even if that means buying 3 or 4 cards on a single turn. You do not have a limited number of actions or buys each turn if you have 5 “action” cards in your hand, you can play all 5. In Ascension, however, there are a few differences. Each turn you have a chance to play action cards and reveal currency from a 5-card hand, in order to add new cards to your deck that give you more currency, better actions, and points. If you’ve played Dominion, the formula will be very familiar to you you start with a 10-card deck that is very weak. Ascension is a thematic deckbuilding game set in the fantasy world of Vigil, in which you must build an army to fend off the minions of the evil god Samael and prevent his return by the destruction of the “great seal.” But does this game truly chronicle your rise from a measly soldier to army commander, and even godslayer? How it Plays: If you have a little imagination, this may describe a single turn in the game Ascension: Chronicle of the Godslayer. You brace yourself, lifting your mighty sword high as you send your army of fantastic creatures and intriguing technology to destroy it before it’s too late. It’s fangs glisten and its many legs skitter. A portal opens out leaps an enormous, terrifying monster that is clearly not of this world.
